G-gama
Summary
3. Embedded and Interactive Systems
HES-SO
Ecole hôtelière de Lausanne, Ecole Santé La Source Lausanne
Sandy Ingram
Skills directory
January 2020 - December 2021
Development a guide of best practices for Game-based Learning
The objective of this project is to develop a guide of best practices for game-based learning and gamification practices accompanied by real use cases and analysed learning outcomes.